VAL
EDGE
Mischief
HARU AURORA
Sentinel
VLR.GG
4 matches analyzed ▾
K/D
0.96
ACS
199
KPR
0.693
AVG K/MAP
12.8
Agent Stats
Kills per
map
round
Cypher
8 Maps · 50% WR
13.9
Fade
2 Maps · 50% WR
8.5
Match History — Mischief
Total kills per series · hover for breakdown
Last 5
Last 10
Last 60d
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Average
Median
Custom
Maps 1-2
All Maps
Map Stats
ASCENT
BREEZE
FRACTURE
HAVEN
LOTUS
PEARL
SPLIT
Map
Avg Kills
Win %
Lotus
4 games
15.5
75%
Pearl
2 games
8.5
50%
Split
1 game
8
0%
Ascent
—
—
Breeze
—
—
Fracture
—
—
Haven
—
—
Inactive Maps
Map
Avg Kills
Win %
Bind
2 games
15
50%
Abyss
1 game
11
0%